Modul:Build bracket
Tampilan
Modul ini menggunakan Lua: |
Penggunaan
[sunting sumber]{{Build bracket
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1 =
...
}}
Per MOS:ACCESS#Font size dan MOS:SMALLFONT, "hindari penggunaan ukuran font yang lebih kecil di elemen yang sudah menggunakan ukuran font yang lebih kecil, seperti kotak info, kotak navigasi, dan bagian referensi". Karena teks template ini sudah dikurangi menjadi 90% dari ukuran normal, penggunaan template {{Small}} atau tag <small>...</small>
dalam template ini menghasilkan ukuran font 77% dari halaman default, jauh di bawah minimum 85% yang ditentukan dalam pedoman terkait.
Parameter
[sunting sumber]Parameter | Keterangan | Default |
---|---|---|
maxround |
final round to display. This parameter should be omitted unless it is less than the default value set by rounds . |
|
minround |
first round to display. | 1
|
height |
the amount of vertical visibility desired for the bracket. Creates a vertical scroll bar. Enter a number with units (e.g., 30em or 480px ). |
|
col-spacing |
the amount of horizontal space between rounds. Enter as a plain number (e.g., 10 for 10px). |
5
|
seed-width |
the width of the cells for seeds. Plain numbers are assumed to be in px units (e.g., 25 for 25px 2em for 2em) |
25
|
team-width |
the width of the cells for team names. Plain numbers are assumed to be in px units (e.g., 200 for 200px or 15em for 15em) |
150
|
score-width |
the width of the cells for scores. Plain numbers are assumed to be in px units (e.g., 25 or 25px 2em for 2em) |
25
|
seeds |
set to no to omit seeds in in all matches. set to yes to show seed cells to show for all matches. |
|
legs |
the number of legs for all rounds. Use RDm-legs to individually set columns. Use RDm-legsk to individually set teams. |
1
|
autolegs |
set to yes to automatically generate score cells per team. If legs or RDm-legs is used, autolegs will be set to no . |
no
|
byes |
set to yes to hide any team cells that are empty. Use RDm-byes for all matches under column m. Use RDmh-byes for matches under header h only in column m. |
no
|
show-bye-paths |
set to yes to replace any team cells that that are hidden byes with a path. |
no
|
aggregate |
set to yes to add an aggregate score box to each match. Only matches with two or more legs will show the aggregate score box. |
no
|
boldwinner |
set to yes to automatically bold the seed/team/score with the higher score in each match. |
no
|
shift |
vertically shifts all of the entries by the number entered. Use RDm-shift for individual in columns. |
0
|
RDm , RDmh |
The header text of the (alpha hth) header in column m (e.g., RD1 or RD1a for the first header and RD1b for the second header in column 1). |
|
RDm-seedk |
The seed of the kth team in column m. Alternatively, use RDmh-seedk for the kth team under header mh. |
|
RDm-teamk |
The name of the kth team in column m. Alternatively, use RDmh-teamk for the kth team under header mh. |
|
RDm-scorek |
The score of the kth team in column m. Alternatively, use RDmh-scorek for the kth team under header mh. Append the suffix -l for the lth leg or -agg for the aggregate score. |
|
RDm-textk |
The text above the kth match in column m. Alternatively, use RDmh-textk for the kth match under header mh. |
|
RDm-groupk |
The text for the kth group in column m. Group text will appear to the left of whenever two paths meet. | |
RD-shade |
the background color (in hex format, e.g. #ABCDEF ) of all headers. Use RDm-shade or RDmh-shade for individual headers. |
#F2F2F2
|
RDm-RD(m+1)-path [a] |
set to no or 0 to omit the paths from round m to round m+1. |
yes
|
paramstyle [b] |
set to numbered change the parameter name style of RDm-textk , RDm-seedk , RDm-teamk , and RDm-scorek to a numbered notation (|1= ,|2= ...). Set |seeds=yes add seeds. |
indexed
|
Parameter hierarchy
[sunting sumber]- Whenever there are multiple headers in a single column, more than one parameter may be assigned to a cell value. For example, in the following bracket, both
|RD1-team3=
and|RD1b-team1=
can be used to assign the third team in the first column. By default, entries with subheader prefixes will override those without. In the below example,RD1b-team1
will override any value that has been set byRD1-team3
.
Upper round | |||
Lower round | |||
RD1-team3 or RD1b-team1 | |||
- Parameters used in articles take precedence over parameters used in the template itself. For example, suppose ArticleX used the template NTeamBracket, and suppose NTeamBracket had the parameter
|RD1-seed1=1
set. If ArticleX implemented{{NTeamBracket|RD1-seed1=2}}
, then the first team in round 1 would have a seed of 2.
Contoh
[sunting sumber]Text
[sunting sumber]{{Build bracket
| RD1-text1 = Text 1
| RD1-text2 = Text 2
| RD2-text1 = Text 3
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1 =
...
}}
Grup
[sunting sumber]{{Build bracket
| RD1-group1 = Group 1
| RD1-group2 = Group 2
| RD2-group1 = Group 3
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1 =
...
}}
Legs
[sunting sumber]{{Build bracket
| legs = 2
| RD1-legs = 3
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1-1=
| RD1-score1-2=
| RD1-score1-3=
...
}}
Aggregate
[sunting sumber]{{Build bracket
| legs=2
| aggregate=y
| RD1 =
| RD1-seed1 =
| RD1-team1 =
| RD1-score1-1 =
| RD1-score1-2 =
| RD1-score1-agg=
...
}}
Byes
[sunting sumber]{{Build bracket
| RD1-byes = y
| RD1 =
| RD1-seed1 =
| RD1-team1 = Team 1
| RD1-score1 =
| RD1-seed2 =
| RD1-team2 = Team 2
| RD1-score2 =
...
}}
Numbered parameters
[sunting sumber]{{Build bracket
| paramstyle = numbered
| RD1 =
| Text 1 | Team 1 | S1 | Team 2 | S2
| Text 2 | Team 3 | S3 | Team 4 | S4
...
}}
local p = {}
local entries = {}
local pathCell = {}
local crossCell = {}
local skipPath = {}
local shift = {}
local hascross = {}
local teams_per_match = {}
local rlegs = {}
local maxlegs = {}
local autolegs
local byes = {}
local hide = {}
local matchgroup = {}
local nowrap
local autocol
local seeds
local forceseeds
local boldwinner
local aggregate
local paramstyle
local masterindex
local function isempty(s)
return s==nil or s==''
end
local function notempty(s)
return s~=nil and s~=''
end
local function bargs(s)
return pargs[s] or fargs[s]
end
local function toChar(num)
return string.char(string.byte("a")+num-1)
end
local function unboldParenthetical(text)
-- Replace wikilinks with unique placeholders
local counter = 0
local placeholders = {}
text = text:gsub('%[%[(.-)%]%]', function(link)
counter = counter + 1
local placeholder = '__WIKILINK__' .. counter .. '__'
placeholders[placeholder] = link
return placeholder
end)
-- Apply <span style="font-weight:normal"></span> to parenthetical and bracketed text
text = text:gsub('(%b())', '<span style="font-weight:normal">%1</span>')
:gsub('(%b[])', '<span style="font-weight:normal">%1</span>')
-- Restore the original wikilinks
for placeholder, link in pairs(placeholders) do
text = text:gsub(placeholder, '[[' .. link .. ']]')
end
return text
end
local function split(str,delim,tonum)
result = {};
local a = "[^"..table.concat(delim).."]+"
for w in str:gmatch(a) do
if tonum==true then
table.insert(result, tonumber(w));
else
table.insert(result, w);
end
end
return result;
end
local function getWidth(ctype, default)
local result = bargs(ctype..'-width')
if isempty(result) then return default end
if tonumber(result)~=nil then return result..'px' end
return result
end
local function matchGroups()
for j=minc,c do
matchgroup[j]={}
for i=1,r do
if entries[j][i]~= nil and entries[j][i]['ctype']=='team' then
matchgroup[j][i]=math.ceil(entries[j][i]['index']/teams_per_match[j])
entries[j][i]['group'] = math.ceil(entries[j][i]['index']/teams_per_match[j])
end
end
end
end
local function teamLegs(j,i)
local legs = rlegs[j]
if notempty(entries[j][i]['legs']) then
legs = tonumber(entries[j][i]['legs'])
end
if autolegs then
local l=1
repeat l=l+1
until isempty(entries[j][i]['score'][l])
legs = l-1
end
return legs
end
local function boldWinner()
local function boldScore(j,i,l)
if entries[j][i]~= nil and entries[j][i]['ctype']=='team' then
local myscore = entries[j][i]['score'][l]:gsub('%W','')
if myscore == "" or myscore:find("%D") then return 'normal'
else myscore=tonumber(myscore) end
local compscore = {}
for k,v in pairs(matchgroup[j]) do
if matchgroup[j][i]==v and k~=i then
local theirscore = entries[j][k]['score'][l] or ''
theirscore = theirscore:gsub('%W','')
if theirscore== "" or theirscore:find("%D") then return 'normal'
else table.insert(compscore,tonumber(theirscore)) end
end
end
for k,v in pairs(compscore) do
if myscore<=v then return 'normal' end
end
if l~='agg' then
entries[j][i]['wins'] = entries[j][i]['wins']+1
else
entries[j][i]['aggwins'] = 1
end
return 'bold'
end
end
local function boldTeam(j,i,agg)
local wins
local legs = teamLegs(j,i)
if agg~=true then
wins = 'wins'
if entries[j][i][wins]>legs/2 then
return 'bold'
end
if autolegs then
for l=1,legs do
if notempty(entries[j][i]['score'][l]) and string.find(entries[j][i]['score'][l],"nbsp") then
return 'normal'
end
end
else
for l=1,legs do
if isempty(entries[j][i]['score'][l]) or string.find(entries[j][i]['score'][l],"nbsp") then
return 'normal'
end
end
end
else
wins = 'aggwins'
end
local compteam = {}
for k,v in pairs(matchgroup[j]) do
if matchgroup[j][i]==v and k~=i then
table.insert(compteam,tonumber(entries[j][k][wins]))
end
end
for k,v in pairs(compteam) do
if entries[j][i][wins]<=v then
return 'normal'
end
end
return 'bold'
end
for j=minc,c do
for i=1,r do
if entries[j][i]~= nil and entries[j][i]['ctype']=='team' then
entries[j][i]['wins'] = 0
entries[j][i]['aggwins'] = 0
end
end
for i=1,r do
if entries[j][i]~= nil and entries[j][i]['ctype']=='team' then
local legs = teamLegs(j,i)
for l=1,legs do
entries[j][i]['score']['weight'][l] = boldScore(j,i,l)
end
if aggregate and legs>1 then
entries[j][i]['score']['weight']['agg'] = boldScore(j,i,'agg')
end
end
end
for i=1,r do
if entries[j][i]~= nil and entries[j][i]['ctype']=='team' then
local agg
local legs = teamLegs(j,i)
if aggregate and legs>1 then agg=true end
entries[j][i]['weight'] = boldTeam(j,i,agg)
end
end
end
end
local function isBlankEntry(col,row,ctype)
if isempty(entries[col][row]) then return true end
if isempty(entries[col][row]['team']) and isempty(entries[col][row]['text']) then return true end
return false
end
local function showSeeds(j,i)
local showseed=false
if forceseeds or notempty(entries[j][i]['seed']) then
showseed=true
else
for k=1,teams_per_match[j]-1 do
if notempty(entries[j][i+2*k]) and entries[j][i]['group']==entries[j][i+2*k]['group'] and notempty(entries[j][i+2*k]['seed']) then
showseed=true
end
if notempty(entries[j][i-2*k]) and entries[j][i]['group']==entries[j][i-2*k]['group'] and notempty(entries[j][i-2*k]['seed']) then
showseed=true
end
end
end
return showseed
end
local function cellBorder(b)
return b[1]..'px '..b[2]..'px '..b[3]..'px '..b[4]..'px'
end
local function Cell(tbl,j,i,rowspan,colspan,text,align,border,border_width,bg,padding,weight,nwrap)
local cell = tbl:tag('td')
if colspan~=1 then
cell:attr('colspan',colspan)
end
if rowspan~=1 then
cell:attr('rowspan',rowspan)
end
if notempty(border) then
cell:css('border',border)
end
if notempty(border_width) then
cell:css('border-width',cellBorder(border_width))
end
if notempty(bg) then
cell:css('background-color',bg)
end
if notempty(align) then
cell:css('text-align',align)
end
cell:css('padding','0em 0.3em')
if weight=='bold' then
cell:css('font-weight',weight)
end
if notempty(text) then
cell:wikitext(text)
end
return cell
end
local function teamCell(tbl,k,j,i,l,colspan)
local bg = '#F2F2F2'
local align
local padding
local weight
local text
local nwrap
local b={0,0,1,1}
if k=='seed' or k=='score' then
align='center'
end
if k~='seed' then
bg='#F9F9F9'
end
if k=='team' then
padding='0.3em'
if teamLegs(j,i)==0 then
b[2]=1
end
end
if entries[j][i]['position']=='top' then
b[1]=1
end
if l==teamLegs(j,i) or l=='agg' or k=='seed' then
b[2]=1
end
if (l==nil and entries[j][i]['weight']=='bold') or entries[j][i]['score']['weight'][l]=='bold' then
weight='bold'
end
if l==nil then
text=unboldParenthetical(entries[j][i][k])
else
text=tostring(entries[j][i][k][l])
end
return Cell(tbl,j,i,2,colspan,text,align,'solid #aaa',b,bg,padding,weight,nwrap)
end
local function insertEntry(tbl,j,i)
local entry_colspan=maxlegs[j]+2
if not seeds then entry_colspan=entry_colspan-1 end
if (aggregate and maxlegs[j]>1) or maxlegs[j]==0 then
entry_colspan=entry_colspan+1
end
if entries[j][i]~=nil and entries[j][i]['ctype']=='blank' then
return
end
if entries[j][i]==nil then
if entries[j][i-1]~=nil or i==1 then
local rowspan = 0
local row = i
repeat
rowspan=rowspan+1
row=row+1
until entries[j][row]~=nil or row>r
return Cell(tbl,j,i,rowspan,entry_colspan)
else
return
end
end
if entries[j][i]['ctype']=='header' then
if byes[j][entries[j][i]['headerindex']] then
local emptyround = true
local row = i+1
repeat
if not isBlankEntry(j,row) then
emptyround = false
end
row = row+1
until (entries[j][row]~=nil and entries[j][row]['ctype']=='header') or row>r
if emptyround == true then
return Cell(tbl,j,i,2,entry_colspan)
end
end
if hide[j][entries[j][i]['headerindex']] then
return Cell(tbl,j,i,2,entry_colspan)
end
if isempty(entries[j][i]['header']) then
if entries[j][i]['headerindex']==1 then
if j==c then entries[j][i]['header'] = 'Final'
elseif j==c-1 then entries[j][i]['header'] = 'Semifinals'
elseif j==c-2 then entries[j][i]['header'] = 'Quarterfinals'
else entries[j][i]['header'] = 'Round '..j
end
else
entries[j][i]['header'] = 'Lower round '..j
end
end
return Cell(tbl,j,i,2,entry_colspan,entries[j][i]['header'],'center','1px solid #aaa',nil,entries[j][i]['shade'])
end
if entries[j][i]['ctype']=='team' then
if (byes[j][entries[j][i]['headerindex']] and isBlankEntry(j,i)) or hide[j][entries[j][i]['headerindex']] then
return Cell(tbl,j,i,2,entry_colspan)
end
local legs = teamLegs(j,i)
local team_colspan = maxlegs[j]-legs+1
if aggregate and legs==1 and maxlegs[j]>1 then
team_colspan=team_colspan+1
end
if maxlegs[j]==0 then
team_colspan=team_colspan+1
end
if seeds then
if showSeeds(j,i)==true then
teamCell(tbl,'seed',j,i)
else
team_colspan=team_colspan+1
end
end
teamCell(tbl,'team',j,i,nil,team_colspan)
for l=1,legs do
teamCell(tbl,'score',j,i,l)
end
if aggregate and legs>1 then
teamCell(tbl,'score',j,i,'agg')
end
end
if entries[j][i]['ctype']=='text' then
Cell(tbl,j,i,2,entry_colspan,entries[j][i]['text'],nil,nil,nil,nil,'0.3em')
end
if entries[j][i]['ctype']=='group' then
local colspan=0
for m=j,entries[j][i]['colspan']+j-1 do
colspan=colspan+maxlegs[m]+2
if not seeds then colspan=colspan-1 end
if (aggregate and maxlegs[m]>1) or maxlegs[m]==0 then
colspan=colspan+1
end
end
colspan = colspan+2*(entries[j][i]['colspan']-1)
return Cell(tbl,j,i,2,colspan,entries[j][i]['group'],'center')
end
if entries[j][i]['ctype']=='line' then
local b={0,0,0,0}
b[3]=2*pathCell[j-1][i+1][3][3]
return Cell(tbl,j,i,2,entry_colspan,entries[j][i]['text'],nil,'solid black',b)
end
if entries[j][i]['ctype']=='line2' then
local b={0,0,0,0}
b[1]=2*pathCell[j-1][i][3][1]
return Cell(tbl,j,i,2,entry_colspan,entries[j][i]['text'],nil,'solid black',b)
end
end
local function isRoundHidden(j,i,headerindex)
if notempty(entries[j][i]['pheader']) then
hide[j][entries[j][i]['headerindex']] = false
end
local row = i+1
repeat
if not isBlankEntry(j,row) then
hide[j][entries[j][i]['headerindex']] = false
end
row = row+1
until (entries[j][row]~=nil and entries[j][row]['ctype']=='header') or row>r
end
local function paramNames(cname,j,i,l)
local rname = {
{'RD'..j, bargs('RD'..j..'-altname') or 'RD'..j},
{'RD'..j..toChar(entries[j][i]['headerindex']),bargs('RD'..j..toChar(entries[j][i]['headerindex'])..'-altname') or 'RD'..j..toChar(entries[j][i]['headerindex'])}
}
local name = {cname, bargs(cname..'-altname') or cname}
local index = {entries[j][i]['index'], entries[j][i]['altindex']}
local result = {}
if cname=='header' then
if entries[j][i]['headerindex']==1 then
for k=1,2 do
table.insert(result,bargs(rname[1][3-k]) or '')
table.insert(result,bargs(rname[2][3-k]) or '')
end
else
for k=1,2 do
table.insert(result,bargs(rname[2][3-k]) or '')
end
end
elseif cname=='pheader' then
if entries[j][i]['headerindex']==1 then
for k=1,2 do
table.insert(result,pargs[rname[1][3-k]] or '')
table.insert(result,pargs[rname[2][3-k]] or '')
end
else
for k=1,2 do
table.insert(result,pargs[rname[2][3-k]] or '')
end
end
elseif cname=='score' then
for m=1,2 do for k=1,2 do
if l==1 then
table.insert(result,bargs(rname[3-m][3-k]..'-'..name[1]..index[3-m]) or bargs(rname[3-m][3-k]..'-'..name[1]..'0'..index[3-m]) or '')
end
table.insert(result,bargs(rname[3-m][3-k]..'-'..name[1]..index[3-m]..'-'..l) or bargs(rname[3-m][3-k]..'-'..name[1]..'0'..index[3-m]..'-'..l) or '')
end end
elseif cname=='shade' then
for k=1,2 do
if entries[j][i]['headerindex']==1 then
table.insert(result,bargs(rname[1][3-k]..'-'..name[1]) or '')
else
table.insert(result,bargs(rname[2][3-k]..'-'..name[1]) or '')
end
end
table.insert(result,bargs('RD-shade'))
table.insert(result,'#F2F2F2')
elseif cname=='text' then
for n=1,2 do for m=1,2 do for k=1,2 do
table.insert(result,bargs(rname[3-m][3-k]..'-'..name[3-n]..index[3-m]) or bargs(rname[3-m][3-k]..'-'..name[3-n]..'0'..index[3-m]) or '')
end end end
else
for m=1,2 do for k=1,2 do
table.insert(result,bargs(rname[3-m][3-k]..'-'..name[1]..index[3-m]) or bargs(rname[3-m][3-k]..'-'..name[1]..'0'..index[3-m]) or '')
end end
end
for k=1,#result do
if notempty(result[k]) then
return result[k]
end
end
return ''
end
local function indexedParams(j)
for i=1,r do
if entries[j][i]~=nil then
if entries[j][i]['ctype']=='team' then
local legs = rlegs[j]
if forceseeds then
entries[j][i]['seed'] = bargs(masterindex) or ''
masterindex = masterindex+1
end
entries[j][i]['team'] = bargs(tostring(masterindex)) or ''
masterindex = masterindex+1
entries[j][i]['legs'] = paramNames('legs',j,i)
entries[j][i]['score'] = {}
entries[j][i]['weight'] = 'normal'
entries[j][i]['score']['weight'] = {}
if notempty(entries[j][i]['legs']) then
legs = tonumber(entries[j][i]['legs'])
end
for l=1,legs do
entries[j][i]['score'][l] = bargs(tostring(masterindex)) or ''
masterindex = masterindex+1
entries[j][i]['score']['weight'][l] = 'normal'
end
if aggregate and legs>1 then
entries[j][i]['score']['agg'] = bargs(masterindex) or ''
masterindex = masterindex+1
entries[j][i]['score']['weight']['agg'] = 'normal'
end
end
if entries[j][i]['ctype']=='header' then
entries[j][i]['header'] = paramNames('header',j,i)
entries[j][i]['pheader'] = paramNames('pheader',j,i)
entries[j][i]['shade'] = paramNames('shade',j,i)
end
if entries[j][i]['ctype']=='text' then
entries[j][i]['text'] = bargs(tostring(masterindex)) or ''
masterindex = masterindex+1
end
if entries[j][i]['ctype']=='group' then
entries[j][i]['group'] = bargs(tostring(masterindex)) or ''
masterindex = masterindex+1
end
if entries[j][i]['ctype'] == 'line' and entries[j][i]['hastext']==true then
entries[j][i]['text'] = bargs(masterindex) or ''
masterindex = masterindex+1
end
end
end
end
local function assignParams()
masterindex = 1
local maxcol = 1
local byerows = 1
local hiderows = 1
for j=minc,c do
rlegs[j] = tonumber(bargs('RD'..j..'-legs')) or tonumber(bargs('legs')) or 1
if notempty(bargs('RD'..j..'-legs')) or bargs('legs') then autolegs = false end
if paramstyle == 'numbered' then
indexedParams(j)
else
for i=1,r do
if entries[j][i]~=nil then
if entries[j][i]['ctype']=='team' then
local legs = rlegs[j]
entries[j][i]['seed'] = paramNames('seed',j,i)
entries[j][i]['team'] = paramNames('team',j,i)
entries[j][i]['legs'] = paramNames('legs',j,i)
entries[j][i]['score'] = {}
entries[j][i]['weight'] = 'normal'
entries[j][i]['score']['weight'] = {}
if notempty(entries[j][i]['legs']) then
legs = tonumber(entries[j][i]['legs'])
end
if autolegs then
local l=1
repeat
entries[j][i]['score'][l] = paramNames('score',j,i,l)
entries[j][i]['score']['weight'][l] = 'normal'
l=l+1
until isempty(paramNames('score',j,i,l))
legs = l-1
else
for l=1,legs do
entries[j][i]['score'][l] = paramNames('score',j,i,l)
entries[j][i]['score']['weight'][l] = 'normal'
end
end
if aggregate and legs>1 then
entries[j][i]['score']['agg'] = paramNames('score',j,i,'agg')
entries[j][i]['score']['weight']['agg'] = 'normal'
end
end
if entries[j][i]['ctype']=='header' then
entries[j][i]['header'] = paramNames('header',j,i)
entries[j][i]['pheader'] = paramNames('pheader',j,i)
entries[j][i]['shade'] = paramNames('shade',j,i)
end
if entries[j][i]['ctype']=='text' then
entries[j][i]['text'] = paramNames('text',j,i)
end
if entries[j][i]['ctype']=='group' then
entries[j][i]['group'] = paramNames('group',j,i)
end
if entries[j][i]['ctype'] == 'line' and entries[j][i]['hastext']==true then
entries[j][i]['text'] = paramNames('text',j,i)
end
end
if autocol and not isBlankEntry(j,i) then
maxcol = math.max(maxcol,j)
end
end
end
for i=1,r do
if entries[j][i]~=nil and entries[j][i]['ctype']=='header' then
isRoundHidden(j,i)
end
if entries[j][i]~=nil and not hide[j][entries[j][i]['headerindex']] then
if not byes[j][entries[j][i]['headerindex']] or (byes[j][entries[j][i]['headerindex']] and not isBlankEntry(j,i)) then
byerows = math.max(byerows,i)
end
end
end
end
for j=minc,c do
for k=1,headerindex[j] do
if byes[j][k] or hide[j][k] then
r=byerows+1
end
end
end
if autocol then
c = maxcol
end
end
local function getHide(j,headerindex)
hide[j] = {}
for k=1,headerindex[j] do
if bargs('RD'..j..toChar(k)..'-hide')=='yes' or bargs('RD'..j..toChar(k)..'-hide')=='y' then
hide[j][k]=true
end
end
end
local function getByes(j,headerindex)
byes[j] = {}
for k=1,headerindex[j] do
if bargs('byes')=='yes' or bargs('byes')=='y' then
byes[j][k]=true else byes[j][k]=false
end
if bargs('RD'..j..'-byes')=='yes' or bargs('RD'..j..'-byes')=='y' then
byes[j][k]=true
elseif bargs('RD'..j..'-byes')=='no' or bargs('RD'..j..'-byes')=='n' then
byes[j][k]=false
end
if bargs('RD'..j..toChar(k)..'-byes')=='yes' or bargs('RD'..j..toChar(k)..'-byes')=='y' then
byes[j][k]=true
elseif bargs('RD'..j..'-byes')=='no' or bargs('RD'..j..'-byes')=='n' then
byes[j][k]=false
end
end
end
local function getAltIndices()
local teamindex=1
local textindex=1
local groupindex=1
for j=minc,c do
headerindex[j]=0
for i=1,r do
if entries[j][i]==nil and i==1 then
headerindex[j]=headerindex[j]+1
end
if entries[j][i]~=nil then
if entries[j][i]['ctype'] == 'header' then
entries[j][i]['altindex'] = headerindex[j]
teamindex=1
textindex=1
headerindex[j]=headerindex[j]+1
elseif entries[j][i]['ctype'] == 'team' then
entries[j][i]['altindex'] = teamindex
teamindex=teamindex+1
elseif entries[j][i]['ctype'] == 'text' then
entries[j][i]['altindex'] = textindex
textindex=textindex+1
elseif entries[j][i]['ctype'] == 'group' then
entries[j][i]['altindex'] = groupindex
groupindex=groupindex+1
elseif entries[j][i]['ctype'] == 'line' and entries[j][i]['hastext']==true then
entries[j][i]['altindex'] = textindex
textindex=textindex+1
end
entries[j][i]['headerindex'] = headerindex[j]
end
end
getByes(j,headerindex)
getHide(j,headerindex)
end
end
local function noPaths(j,i)
local result = true
local cols = 2
if hascross[j]==true then
cols = 3
end
for k=1,cols do
for n=1,4 do
if pathCell[j][i][k][n]~=0 then
result = false
return result
end
end
end
if hascross[j]==true and (crossCell[j][i]['left'][1]==1 or crossCell[j][i]['right'][1]==1) then
result = false
return result
end
return result
end
local function generatePathCell(tbl,j,i,k,color,bg,rowspan)
if not hascross[j] and k==2 then
return
end
local cell=tbl:tag('td')
local a=pathCell[j][i]
if rowspan~=1 then
cell:attr('rowspan',rowspan)
end
if notempty(bg) and k==2 then
cell:css('background',bg)
:css('transform','translate(-1px)')
end
if a[k][1]~=0 or a[k][2]~=0 or a[k][3]~=0 or a[k][4]~=0 then
cell:css('border','solid '..color)
:css('border-width',2*a[k][1]..'px '..2*a[k][2]..'px '..2*a[k][3]..'px '..2*a[k][4]..'px')
end
return cell
end
local function insertPath(tbl,j,i)
if skipPath[j][i] then
return
end
local colspan = 2
local rowspan = 1
local angle = 58.2
local pathcolor = pathCell[j][i]['color'] or 'black'
local bg = ''
local cross = {'',''}
if i<r then
local function repeatedPath(a)
if a>r-1 or skipPath[j][a] then
return false
end
for k=1,3 do
for n=1,4 do
if pathCell[j][i][k][n]~=pathCell[j][a][k][n] then
return false
end
end
end
return true
end
if repeatedPath(i) then
local row=i
repeat
if row~=i and repeatedPath(row) then
skipPath[j][row]=true
end
rowspan=rowspan+1
row=row+1
until row>r or not repeatedPath(row)
rowspan=rowspan-1
end
end
if i>1 and (crossCell[j][i-1]['left'][1]==1 or crossCell[j][i-1]['right'][1]==1) then
return
end
if hascross[j] then
colspan = 3
if crossCell[j][i]['left'][1]==1 or crossCell[j][i]['right'][1]==1 then
rowspan = 2
if crossCell[j][i]['left'][1]==1 then
cross[1] = 'linear-gradient(to top right, transparent calc(50% - 1px),'..crossCell[j][i]['left'][2]..' calc(50% - 1px),'..crossCell[j][i]['left'][2]..' calc(50% + 1px), transparent calc(50% + 1px))'
end
if crossCell[j][i]['right'][1]==1 then
cross[2] = 'linear-gradient(to bottom right, transparent calc(50% - 1px),'..crossCell[j][i]['right'][2]..' calc(50% - 1px),'..crossCell[j][i]['right'][2]..' calc(50% + 1px), transparent calc(50% + 1px))'
end
end
if notempty(cross[1]) and notempty(cross[2]) then
cross[1] = cross[1]..','
end
bg = cross[1]..cross[2]
end
for k=1,3 do
generatePathCell(tbl,j,i,k,pathcolor,bg,rowspan)
end
end
local function parsePaths(j)
local result={}
local str = fargs['col'..j..'-col'..(j+1)..'-paths'] or ''
for val in str:gsub("%s+","")
:gsub(",",", ")
:gsub("%S+","\0%0\0")
:gsub("%b()", function(s) return s:gsub("%z","") end)
:gmatch("%z(.-)%z") do
local array = split(val:gsub("%s+",""):gsub("%)",""):gsub("%(",""),{"-"})
for k,_ in pairs(array) do
array[k] = split(array[k],{","})
end
if notempty(array[2]) then
for m=1,#array[2] do
array[3] = {}
array[2][m] = split(array[2][m],{":"})
array[3][m] = array[2][m][2]
array[2][m] = array[2][m][1]
end
for n=1,#array[1] do
for m=1,#array[2] do
table.insert(result,{tonumber(array[1][n]),tonumber(array[2][m]),['color']=array[3][m]})
end
end
end
end
return result
end
local function isPathHidden(j,i,start,stop)
local result=false
if notempty(entries[j][start-1]) and (byes[j][entries[j][start-1]['headerindex']] and isBlankEntry(j,start-1) and isBlankEntry(j,start+1) or hide[j][entries[j][start-1]['headerindex']]) then
if bargs('show-bye-paths')~='y' and bargs('show-bye-paths')~='yes' then
result=true
end
end
if notempty(entries[j+1][stop-1]) and (byes[j+1][entries[j+1][stop-1]['headerindex']] and isBlankEntry(j+1,stop-1) and isBlankEntry(j+1,stop+1) or hide[j+1][entries[j+1][stop-1]['headerindex']])then
if bargs('show-bye-paths')~='y' and bargs('show-bye-paths')~='yes' then
result=true
end
end
if bargs('RD'..j..'-RD'..(j+1)..'-path')=='n' or bargs('RD'..j..'-RD'..(j+1)..'-path')=='no' or bargs('RD'..j..'-RD'..(j+1)..'-path')=='0' then
if notempty(entries[j][start-1]) and entries[j][start-1]['headerindex']==1 then
result=true
end
end
return result
end
local function getPaths()
local paths = {}
for j=minc,c-1 do
hascross[j] = false
if notempty(fargs['col'..j..'-col'..(j+1)..'-cross']) then
hascross[j] = true
end
end
for j=minc,c-1 do
local straightpaths = {}
local outpaths = {}
local inpaths = {}
paths[j]=parsePaths(j)
pathCell[j] = {}
crossCell[j] = {}
skipPath[j] = {}
for i=1,r do
pathCell[j][i] = {}
crossCell[j][i] = {['left']={0,'black'},['right']={0,'black'}}
for k=1,3 do
pathCell[j][i][k] = {0,0,0,0}
end
skipPath[j][i] = false
end
local crossloc = split((fargs['col'..j..'-col'..(j+1)..'-cross'] or ''):gsub("%s+", ""),{","},true)
if shift[j]~=0 and notempty(crossloc[1]) then
for n=1,#crossloc do
crossloc[n] = crossloc[n]+shift[j]
end
end
for k,v in ipairs(paths[j]) do
local start = 2*(paths[j][k][1]+shift[j])+(teams_per_match[j]-2)
local stop = 2*(paths[j][k][2]+shift[j+1])+(teams_per_match[j+1]-2)
local mid = {}
local cross = 0
if notempty(crossloc[1]) then
for n=1,#crossloc do
mid[n] = 2*crossloc[n]+(teams_per_match[j]-2)
end
else
mid[1]=0
end
for n=1,#mid do
if (start<stop and mid[n]<stop and mid[n]>start) or (start>stop and mid[n]>stop and mid[n]<start) then
cross = mid[n]
end
end
paths[j][k]['color'] = paths[j][k]['color'] or 'black'
table.insert(outpaths,{start,paths[j][k]['color']})
table.insert(inpaths,{stop,paths[j][k]['color']})
if not isPathHidden(j,i,start,stop) then
if start==stop then
table.insert(straightpaths,{start,paths[j][k]['color']})
elseif start<stop then
if stop>r then break end
for i=start+1,stop do
pathCell[j][i]['color'] = paths[j][k]['color']
end
pathCell[j][start+1][1][1] = 1
if cross==0 then
if hascross[j] then
pathCell[j][start+1][2][1] = 1
for i=start+1,stop do
pathCell[j][i][2][2] = 1
end
else
for i=start+1,stop do
pathCell[j][i][1][2] = 1
end
end
else
crossCell[j][cross]['left'] = {1,paths[j][k]['color']}
for i=start+1,cross-1 do pathCell[j][i][1][2] = 1 end
for i=cross+2,stop do pathCell[j][i][2][2] = 1 end
end
pathCell[j][stop][3][3] = 1
elseif start>stop then
if start>r then break end
for i=stop+1,start do
pathCell[j][i]['color'] = paths[j][k]['color']
end
pathCell[j][stop+1][3][1] = 1
if cross==0 then
if hascross[j] then
for i=stop+1,start do
pathCell[j][i][2][2] = 1
end
pathCell[j][start][2][3] = 1
else
for i=stop+1,start do
pathCell[j][i][1][2] = 1
end
end
else
crossCell[j][cross]['right'] = {1,paths[j][k]['color']}
for i=stop+1,cross-1 do pathCell[j][i][2][2] = 1 end
for i=cross+2,start do pathCell[j][i][1][2] = 1 end
end
pathCell[j][start][1][3] = 1
end
end
end
-- Thicken start==stop paths
for n=1,#straightpaths do
local i = straightpaths[n][1]
local color = straightpaths[n][2]
if i>r then break end
if pathCell[j][i][1][3]==0 then
pathCell[j][i]['color'] = color
pathCell[j][i][1][3] = 1
pathCell[j][i][2][3] = 1
pathCell[j][i][3][3] = 1
if pathCell[j][i+1][1][1]==0 then
pathCell[j][i+1]['color'] = color
pathCell[j][i+1][1][1] = 0.5
pathCell[j][i+1][2][1] = 0.5
pathCell[j][i+1][3][1] = 0.5
end
elseif pathCell[j][i+1][1][1]==0 then
pathCell[j][i+1]['color'] = color
pathCell[j][i+1][1][1] = 1
if hascross[j] then
pathCell[j][i+1][2][1] = 1
end
pathCell[j][i+1][3][1] = 1
end
end
-- Thicken/Thin out paths
for n=1,#outpaths do
local i = outpaths[n][1]
local color = outpaths[n][2]
if i<r and pathCell[j][i][1][3]==1 and pathCell[j][i+1][1][1]==0 then
pathCell[j][i+1]['color'] = color
pathCell[j][i+1][1][1] = 0.5*pathCell[j][i][1][3]
pathCell[j][i+1][2][1] = 0.5*pathCell[j][i][2][3]
elseif i<r and pathCell[j][i][1][3]==0 and pathCell[j][i+1][1][1]==1 then
pathCell[j][i]['color'] = color
pathCell[j][i][1][3] = pathCell[j][i+1][1][1]
pathCell[j][i][2][3] = pathCell[j][i+1][2][1]
pathCell[j][i+1][1][1] = 0.5*pathCell[j][i][1][3]
pathCell[j][i+1][2][1] = 0.5*pathCell[j][i][2][3]
end
end
-- Thin double-in paths
for n=1,#inpaths do
local i = inpaths[n][1]
local color = inpaths[n][2]
if i<r and pathCell[j][i][3][3]==1 and pathCell[j][i+1][3][1]==1 and pathCell[j][i]['color']==pathCell[j][i+1]['color'] then
pathCell[j][i+1][3][1] = 0.5*pathCell[j][i][3][3]
end
end
end
for j=minc,c-1 do
for i=1,r-1 do
local straightpath=false
if (entries[j+1][i-1]==nil or (byes[j+1][entries[j+1][i-1]['headerindex']]) and isBlankEntry(j+1,i-1)) then
if (pathCell[j][i][3][3]~=0 and pathCell[j+1][i][1][3]~=0) or (pathCell[j][i+1][3][1]~=0 and pathCell[j+1][i+1][1][1]~=0) then
if pathCell[j+1][i][1][3]==pathCell[j+1][i][3][3] and pathCell[j+1][i+1][1][1]==pathCell[j+1][i+1][3][1] then
straightpath=true
end
pathCell[j+1][i][1][3]=pathCell[j][i][3][3]
pathCell[j+1][i+1][1][1]=pathCell[j][i+1][3][1]
pathCell[j+1][i][2][3]=pathCell[j][i][3][3]
pathCell[j+1][i+1][2][1]=pathCell[j][i+1][3][1]
entries[j+1][i-1]={['ctype']='line'}
entries[j+1][i]={['ctype']='blank'}
if notempty(entries[j+1][i+1]) then
entries[j+1][i+1]['ctype'] = 'line2'
else
entries[j+1][i+1]={['ctype']='line2'}
end
entries[j+1][i+2]={['ctype']='blank'}
if straightpath then
pathCell[j+1][i][3][3]=pathCell[j+1][i][1][3]
pathCell[j+1][i+1][3][1]=pathCell[j+1][i+1][1][1]
end
end
end
end
end
end
local function getGroups()
local function check(j,i)
local result=false
if entries[j][i] == nil then
if entries[j][i+1] == nil then
result=true
elseif entries[j][i+1]['ctype']=='text' and isBlankEntry(j,i+1) then
result=true
end
elseif entries[j][i]['ctype']=='text' and isBlankEntry(j,i) then
result=true
end
return result
end
for j=minc,c-1 do
if teams_per_match[j]==2 then
local n=0
for i=1,r-1 do
if pathCell[j][i][3][3]==1 or pathCell[j][i+1][3][1]==1 then
n=n+1
if check(j,i) then
local k=minc-1
repeat
if entries[j-k][i+1]~=nil and entries[j-k][i+1]['ctype']=='text' and isBlankEntry(j-k,i+1) then
entries[j-k][i+2]=nil
end
entries[j-k][i]={['ctype']='blank'}
entries[j-k][i+1]={['ctype']='blank'}
if k>0 and noPaths(j-k,i) then
skipPath[j-k][i] = true
skipPath[j-k][i+1] = true
end
k=k+1
until k>j-1 or not check(j-k,i) or not noPaths(j-k,i)
k=k-1
entries[j-k][i]={['ctype']='group',['index']=n,['colspan']=k+1}
entries[j-k][i+1]={['ctype']='blank'}
entries[j-k][i]['group'] = bargs('RD'..j..'-group'..n)
end
end
end
end
end
end
local function getCells()
local maxrow = 1
local colentry = {}
local bool = true
for j=minc,c do
if notempty(fargs['col'..j..'-headers']) then bool=false end
teams_per_match[j] = tonumber(fargs['RD'..j..'-teams-per-match']) or tonumber(fargs['col'..j..'-teams-per-match']) or tonumber(fargs['teams-per-match']) or 2
maxtpm = math.max(maxtpm,teams_per_match[j])
end
for j=minc,c do
entries[j] = {}
shift[j] = tonumber(bargs('RD'..j..'-shift')) or tonumber(bargs('shift')) or 0
colentry[j] = {
split((fargs['col'..j..'-headers'] or ''):gsub("%s+", ""),{","},true),
split((fargs['col'..j..'-matches'] or ''):gsub("%s+", ""),{","},true),
split((fargs['col'..j..'-lines'] or ''):gsub("%s+", ""),{","},true),
split((fargs['col'..j..'-text'] or ''):gsub("%s+", ""),{","},true),
}
if bool==true and fargs['noheaders']~='y' and fargs['noheaders']~='yes' then
table.insert(colentry[j][1],1)
end
end
for j=minc,c do
local textindex=0
for k,v in ipairs(colentry[j]) do
table.sort(colentry[j][k])
local ctype
if k==1 then ctype='header'
elseif k==2 then ctype='team'
elseif k==3 then ctype='line'
elseif k==4 then ctype='text'
elseif k==5 then ctype='group'
end
for n=1,#colentry[j][k] do
if shift[j]~=0 and colentry[j][k][n]>1 then
colentry[j][k][n] = colentry[j][k][n]+shift[j]
end
local i=2*colentry[j][k][n]-1
maxrow = math.max(i+2*teams_per_match[j]-1,maxrow)
if ctype=='team' then
if entries[j][i-1]==nil and entries[j][i-2]==nil then
entries[j][i-2]={['ctype']='text',['index']=n}
entries[j][i-1]={['ctype']='blank'}
textindex=n
end
entries[j][i]={['ctype']=ctype,['index']=teams_per_match[j]*n-(teams_per_match[j]-1),['position']='top'}
entries[j][i+1]={['ctype']='blank'}
for m=2,teams_per_match[j] do
entries[j][i+2*(m-1)]={['ctype']=ctype,['index']=teams_per_match[j]*n-(teams_per_match[j]-m)}
entries[j][i+2*(m-1)+1]={['ctype']='blank'}
end
elseif ctype=='text' then
entries[j][i]={['ctype']=ctype,['index']=textindex+n}
entries[j][i+1]={['ctype']='blank'}
elseif ctype=='line' then
entries[j][i]={['ctype']=ctype}
entries[j][i+1]={['ctype']='blank'}
entries[j][i+2]={['ctype']='line2'}
entries[j][i+3]={['ctype']='blank'}
elseif ctype=='group' then
entries[j][i]={['ctype']=ctype,['index']=n}
entries[j][i+1]={['ctype']='blank'}
else
entries[j][i]={['ctype']=ctype,['index']=n,['position']='top'}
entries[j][i+1]={['ctype']='blank'}
end
end
end
end
if isempty(r) then
r = maxrow
end
end
function p.main(frame)
fargs = frame.args
pargs = frame:getParent().args;
r = tonumber(fargs.rows) or ''
c = tonumber(fargs.rounds) or 1
maxc = tonumber(pargs.maxrounds) or tonumber(pargs.maxround) or ''
minc = tonumber(pargs.minround) or 1
headerindex = {}
if notempty(maxc) then c=maxc end
if fargs.autocol=='yes' or fargs.autocol=='y' then autocol=true end
local colspacing = tonumber(fargs['col-spacing']) or 5
local height = bargs('height') or 0
maxtpm = 1
seeds = true
nowrap = true
forceseeds = false
boldwinner = bargs('boldwinner') or ''
if bargs('seeds')=='y' or bargs('seeds')=='yes' then forceseeds=true end
if bargs('seeds')=='n' or bargs('seeds')=='no' then seeds=false end
if bargs('aggregate')=='y' or bargs('aggregate')=='yes' then aggregate=true end
if bargs('autolegs')=='y' or bargs('autolegs')=='yes' then autolegs=true end
if bargs('paramstyle')=='numbered' then
paramstyle = 'numbered'
else
paramstyle = 'indexed'
end
if pargs.nowrap=='n' or pargs.nowrap=='no' then nowrap=false end
getCells()
getAltIndices()
assignParams()
matchGroups()
if (boldwinner=='yes' or boldwinner=='y' or boldwinner=='high') then boldWinner() end
getPaths()
if minc==1 then
getGroups()
end
for j=minc,c do
maxlegs[j] = rlegs[j]
for i=1,r do
if notempty(entries[j][i]) then
if notempty(entries[j][i]['legs']) then
maxlegs[j] = math.max(rlegs[j],entries[j][i]['legs'])
end
if autolegs then
local l=1
repeat l=l+1
until isempty(entries[j][i]['score']) or isempty(entries[j][i]['score'][l])
maxlegs[j] = math.max(maxlegs[j],l-1)
end
end
end
end
local div = mw.html.create('div')
:css('overflow','auto')
if height~=0 then
div:css('height',height)
end
local tbl = mw.html.create('table')
:attr('cellpadding','0')
:attr('cellspacing','0')
:css('font-size','90%')
:css('border-collapse','separate')
:css('margin','1em 2em 1em 1em')
if nowrap then
tbl:css('white-space','nowrap')
end
tbl:tag('tr'):css('visibility','collapse')
tbl:tag('td'):css('width','1px')
for j=minc,c do
if seeds then
tbl:tag('td'):css('width',getWidth('seed','25px'))
end
tbl:tag('td'):css('width',getWidth('team','150px'))
if maxlegs[j]==0 then
tbl:tag('td'):css('width',getWidth('score','25px'))
else
for l=1,maxlegs[j] do
tbl:tag('td'):css('width',getWidth('score','25px'))
end
end
if aggregate and maxlegs[j]>1 then
tbl:tag('td'):css('width',getWidth('score','25px'))
end
if j~=c then
if hascross[j] then
tbl:tag('td'):css('width',colspacing+1-4 ..'px')
:css('padding-left','4px')
tbl:tag('td'):css('padding-left','5px')
:css('width','5px')
tbl:tag('td'):css('width',colspacing-1-2 ..'px')
:css('padding-right','2px')
else
tbl:tag('td'):css('width',colspacing+1-4 ..'px')
:css('padding-left','4px')
tbl:tag('td'):css('width',colspacing-1-2 ..'px')
:css('padding-right','2px')
end
end
end
for i=1,r do
local row = tbl:tag('tr')
row:tag('td'):css('height','11px')
for j=minc,c do
insertEntry(row,j,i)
if j~=c then
insertPath(row,j,i)
end
end
end
div:wikitext(tostring(tbl))
return tostring(div)
end
return p